P.01 // PROTOTYPING PRINCIPLES - RIGHT / RAPID / ROUGH
The prototyping principles are the fundamental rules for effective and efficient prototyping.
To make the most out of your prototyping activities, it is essential to consider the right/rapid/rough principles before you start. This might save you time and money.
Moderator or coach is recommended to keep the session efficient
No specific team roles necessary. Everybody has the same tasks and responsibilities.
//TOOLS / INFRASTRUCTURE
No tools / infrastructure required
First of all, ask yourself exactly what you aim to achieve with the prototype. Is it intended to convince decision-makers? Or do you want to test customers’ reactions? Or do you simply want to get a feel for the size and shape of the product? Depending on the challenge, your team should consider which aspects they want to depict in the prototype, so they can then agree on a suitable method.
Early prototypes should never take too much effort. Quickly implementing an idea or rapidly iterating based on feedback is an effective way of bringing complex ideas to life efficiently. (in other words: speedily)
Rapid implementation will have a bearing on a prototype’s level of detail. The level of detail that a prototype has depends on what its job is. The watchword is “Just good enough”. Once you have tested your idea with a couple of iteration loops, you can develop your prototype in more detail and finalize your solution.